Summary
I have led the design for several core projects in Unity's SaaS solution for advertisers and game studios. I work closely with multiple teams, including developers and product managers, designing new services from product requirement mapping and user testing to global launch.


Insightful Reporting
Unity's advertising solutions enable you to run ad campaigns for your mobile app and reach millions of users every day across other apps and games.
I redesigned the client-facing reporting tools from the ground up to provide real-time insights for our customers on user acquisition.
Live: cloud.unity.com


The Payment Funnel
I redesigned the payment funnel with multiple payment methods for Unity Dashboard. The new funnel and payment types led to a significant increase in payments for user acquisition transfers. Drop-off rates improved by double digits with the new funnel.
The payment team was the first team at Unity to fully implement the new Design System in production.
Live: cloud.unity.com
Highlights
The scale of operations at Unity is vast, and I have learned a great deal about various aspects of shipping products while considering multiple stakeholders in the process. Additionally, the top-notch design team has pushed me to become a better designer overall and adopt a more analytical approach to design.

Launches
Building a state-of-the-art reporting platform from the ground up, designing a new payment funnel, and bringing the new design system into use.
Clients
Global clients include top gaming companies such as Supercell, Rovio, King and Electronic Arts.
Leadership
Successfully leading projects with diverse, cross-functional teams across multiple locations.
Scaling
Shipping products for a global audience on time and improving them based on feedback.